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Fifa 10

Tech_Skill

Registered User
As I have said before, i dont think this is going to be one of those games where you look at it and say

"Wow looks amazingly different"

Thats not going to be the case, I think the proof is going to be when youve played quite a few games and you start to realise exactly what theyv'e been working on.

The key in that video is the goalkeepers, that saving animation is far better than the ones i can remember in 09.

As as for 360, contrary to public thought, its not going to look earth shatteringly difference, but when you play the game, and you have a player with the ball and without sprinting, you just take a little turn away from a man, or turn into a space.....

thats when you will realize.
 

Tech_Skill

Registered User
Right guys some rumors going around.

Apparently the Bernabeau is in fifa 10, there are rumors ea simply recreated the staduim but changed the name. lol.

Fifa soccer blog (WENB) have been playing the latest code today and though there are still things that need sorting, the tweets on their twitter page have been very positive.

# Goalkeepers are improved in the newer build, less stupid mistakes - cross-field balls still floaty but still time for that to be fixedabout 3 hours ago from txt
#
Through-balls are nowhere near as effective as before, requires an actual opportunity rather than just hammering it and getting a chanceabout 3 hours ago from txt
#
Button-mashing doesn't yield the same results. Tackling isn't a case of holding down the pressure button, it requires much more timing.about 3 hours ago from txt
#
Tried fully assisted, seems harder. Only scored one goal - the game can be played slowly and it's a LOT more tactical.about 4 hours ago from txt
#
CRACKER! MJSmith skins a defender, fake-shots and SLAMS it in. This is what FIFA has been missing. Stunnerabout 4 hours ago from txt
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Had a few issues where the player runs up to the ball and starts tiptoeing, ala FIFA 09, but I'm assured that will be looked atabout 4 hours ago from txt
#
Playing the later build now, seeing all kinds of shots; the ball physics are just spot on. Such a refined game. Less cut-scenes is great tooabout 4 hours ago from txt
#
Overall CPU AI is a lot better, more challenging without so much of the 'cheating'. This day is going to end way too soonabout 5 hours ago from txt
#
WHAT A GOAL! Tim7 takes the free-kick ON THE FLOOR at pace, FLIES into the corner! 4 grown men shout and make a fool of themselves. Worth itabout 5 hours ago from txt
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Goal cam has raindrops on! AI CPU on Pro has ran into the keeper when they should have scored a few times, hopefully that will improve.about 5 hours ago from txt
#
So many more OH! moments which is something FIFA 09 was missing with the floaty shots etc... The more you play it the more you appreciate itabout 5 hours ago from txt
#
Rain goes on and off throughout the game. Brilliant, but in this build the rain looks a bit 'javelinny' if you know what I meanabout 5 hours ago from txt
#
Snow match going on next to us, just conceded because of its awesomeness. Absolutely brill weather effects. Trying a rainy night game nextabout 5 hours ago from txt
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Just testing the AI... So much better, when a player muscles the ball off you you can 'believe' it. It's not like it's 'cheating'.about 5 hours ago from txt
#
In this build they make some really realistic-looking errors, and some shocking ones too - Cech has just palmed the ball into his own netabout 5 hours ago from txt
#
Goalkeepers have had so much work, they can really stretch to fingertip the ball away - without being superhuman. But...about 5 hours ago from txt
#
New scoreboard features the colour of the team behind their section of the score, another little thing but really nice touchabout 5 hours ago from txt
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New line-up screen features the kits of the team - sounds like a little thing but it makes the game look so much more like a real matchabout 5 hours ago from txt
#
Cross-field balls still a bit floaty in this build but hopefully that'll be worked on because you can actually hit driven crosses by the boxabout 5 hours ago from txt
 

Lörd TH

Registered User
North America cover stars

After EA announced a trio of British gents gracing the cover of FIFA 10 in Europe last week, the company today revealed the box art for the North American iteration. Cuauhtémoc Blanco of Chicago Fire and Sacha Kljestan of Chivas USA appear on the box, with Chelsea's Frank Lampard taking center stage.

EA also revealed the game's release date Stateside to be October 20, while a Euro release has been confirmed for October 2. We'll be spending the extra few weeks figuring out what exactly Chivas USA is. Peep the full cover and a new video of FIFA 10 in action after the break.
 

Bež

Registered User
Can't wait for this...the sooner it comes, the better!!! :w00t

Any news of when the demo's coming out?

probably 2 weeks before 2nd Oct ?
 

Tech_Skill

Registered User
EDIT: Guys, the 360 dribbling is only when NOT USING SPRINT at the moment, found this out a few days ago, its something that EA might work on for this year, but i have to tell you guys now.

FSB's chris davies summary on yesterdays play test

"It’s just such a polished game. That’s the main selling point - all the old niggles have gone and when you factor in the ball physics you get all the passion that some people might say has been missing. Scorching goals, fingertip saves and more. Some stuff I forgot to mention; we played as lower league Spanish teams (which were present, no English ones) and WOW. They were done properly. Different game. Also, when you get a good player, you can murder the opposition with your movement. As Barca Eto’o was a nightmare for the opposition BUT not to the point where it feels like an exploit. That’s one of the strongest feelings I got from today; everything you see is BELIEVABLE.

Players can knock you off the ball, but only players who would be capable, and only in the right situation. It all looks so real. There was never an instance where I said ‘that’s ridiculous’ - things only ever happened when appropriate. That’s the biggest change by far.

Also, we tried assisted for a laugh, and get this - they’ve made it harder. Assisted shots miss the target most of the time! Result! Can you ping-pong passes? Well some have said you can’t - in my experience you can, BUT it’s the defenders who have improved. After a few pings around the field a defender (always better positioned by the way) will stick a foot out and knock it away. Speaking of which you get some wicked deflections, and some amazing reflex saves.

Right, that’s DEFINITELY my last update of the day. Thanks for reading!"


Another one here from The official fifa forum.

Ok before I start just a few things about what I can talk about and what I experienced at the event so you’re all up to date.

-I only played the 6 week old build
-We played on the XBOX360 version only
-I can only talk about gameplay, no leagues, stats, modes etc
-The demo build was there but I can’t comment on it

Now on to the good stuff

Game Speed
A big issue for a lot of people is game speed and for me on the build we played it was perfect. The first few matches I played were on the “Normal” setting and it felt great. There was time in midfield to pass and build up play, I could slow the game down if I wanted and speed it up for incisive break a ways. Me and Tom then tried out the “Slow” setting. I didn’t like this as much it felt a little too slow for me personally but was still much better than 09. But for those who like it really slow you’ll have no issues this year.

Weather
If the weather was poor in Fifa09 then the weather in Fifa10 is nothing short of spectacular. For each stadium you can now choose between Day, Night and Overcast You can also change the conditions to either Dry, Rainy or Snowy!! Now where do I start with snow? It’s FANTASTIC, the pitch is frozen, snow is clearly falling from all camera angles and you can see the players breath it’s honestly brilliant. But Rainy is quite brilliant also, you see splash puddles from players feet when they run and slide tackle and (you’ll love this) me and Tom set a match to Rainy and kicked off, but it wasn’t raining?? We thought “oh a glitch perhaps?” but 30 mins in it bucketed down with rain..........stunned silence!

360 Dribbling
I personally loved 360 dribbling it doesn’t smash you in the face and say “here I am look at me!” It just blends with the whole game to the point where you don’t even notice it anymore. Everything is so much more fluid now and players really feel like they move and react naturally. Now sprinting with 360 some are worried about but don’t! It’s not full 360 when you sprint that’s correct but it’s not 8 directional either I’d say it’s about 16 directions. But it works really well because at full speed no one can run in circles or dance around in real life anyway. When sprinting at top speed you have to bend your runs away from the defender gradually not in sharp drastic movements, it feels really nice.

Skilled Dribble
It’s probably my favourite new element from the play test. Dive in at your peril guys because Messi and Co will tear you apart. You can jink your runs, cut inside, take on the full back and actually beat a man which is pretty much unheard of in 09. But that’s not to say it’s an all powerful super button, if you don’t time it right or dally on the ball the defenders will swallow you up no problem. It’s going to be a real art to master this year when using it yourself and trying to defend agaisnt it. I also found this useful with players like Xavi and Iniesta to create space in midfield, the small players will not be overlooked this year for sure.

Shooting
Once again a huge improvement from 09, the shooting is much heavier now and you can really drive the ball at goal rather than tapping shoot and it going into row Z. For instance I scored a cracking goal with Werder Bremen where I drilled a shot from 20 yards in to the bottom corner of the net. Volleys are also much better Mills scored a great goal with Carew where he chested down in the box and smashed a volley in. Overall shooting is great!

Player Animations
The player animations are great this year, there are so many more you notice as you play multiple games of Fifa10, the way the players sprint, change direction, jump, fall, slide are all great and their off the ball in game animations are even better. Example! I was Italy and cut in from the left and curled a shot towards the far post which clipped the edge of the post and went out for a goal kick. Di Natale (in game) drops to his knees looks the heavens and prays!...........Open mouths all round!

Jockeying/Jostling
This year instead of one default jockey animation there are now about 3 or 4 I noticed, it all depends on the defenders angle and position to how they jockey. And you must time your tackles now, no more holding pressure and the AI tackling for you. In fact after 3 or 4 games I noticed I was barley using pressure as it was pretty much in-affective. The jostling is great this year when players collide it’s really realistic, you no longer feel cheated when someone shoves you off the ball as it entirely depends on the individual situation as to who wins possession. Also some of the tackles are brutal, there were a few incidents where you wince at the ferocity the players show, when they go through someone boy do they go through someone It looks and feels great though and the refereeing is infinitely more clever and responsive this year.

Right that’s it hope you enjoyed it feel free to ask any gameplay related questions. Remember this was the 6 week old build we played and is not representative of the Demo that will be in Cologne!
 

Foxhound

Registered User
Does anyone know whether the Gk has 2 kits? It's annoying to see the the opposition kit clashing with the Gk kit. Perhaps someone that has a Twitter account can ask this.
 

Gun_Runner

100Gunz-100Clipz
fifa 09 was amazing and im still playing it to this day, now i really cant wait for fifa 10-going to be spectacular no doubt! near perfect i assume, pes can't even keep up anymore...

it used to be all fifa had was licenses, now they have awesome gameplay aswell.

cant wait!
 

SammyGunner11

Registered User
EDIT: Guys, the 360 dribbling is only when NOT USING SPRINT at the moment, found this out a few days ago, its something that EA might work on for this year, but i have to tell you guys now.

FSB's chris davies summary on yesterdays play test

"It’s just such a polished game. That’s the main selling point - all the old niggles have gone and when you factor in the ball physics you get all the passion that some people might say has been missing. Scorching goals, fingertip saves and more. Some stuff I forgot to mention; we played as lower league Spanish teams (which were present, no English ones) and WOW. They were done properly. Different game. Also, when you get a good player, you can murder the opposition with your movement. As Barca Eto’o was a nightmare for the opposition BUT not to the point where it feels like an exploit. That’s one of the strongest feelings I got from today; everything you see is BELIEVABLE.

Players can knock you off the ball, but only players who would be capable, and only in the right situation. It all looks so real. There was never an instance where I said ‘that’s ridiculous’ - things only ever happened when appropriate. That’s the biggest change by far.

Also, we tried assisted for a laugh, and get this - they’ve made it harder. Assisted shots miss the target most of the time! Result! Can you ping-pong passes? Well some have said you can’t - in my experience you can, BUT it’s the defenders who have improved. After a few pings around the field a defender (always better positioned by the way) will stick a foot out and knock it away. Speaking of which you get some wicked deflections, and some amazing reflex saves.

Right, that’s DEFINITELY my last update of the day. Thanks for reading!"


Another one here from The official fifa forum.

Ok before I start just a few things about what I can talk about and what I experienced at the event so you’re all up to date.

-I only played the 6 week old build
-We played on the XBOX360 version only
-I can only talk about gameplay, no leagues, stats, modes etc
-The demo build was there but I can’t comment on it

Now on to the good stuff

Game Speed
A big issue for a lot of people is game speed and for me on the build we played it was perfect. The first few matches I played were on the “Normal” setting and it felt great. There was time in midfield to pass and build up play, I could slow the game down if I wanted and speed it up for incisive break a ways. Me and Tom then tried out the “Slow” setting. I didn’t like this as much it felt a little too slow for me personally but was still much better than 09. But for those who like it really slow you’ll have no issues this year.

Weather
If the weather was poor in Fifa09 then the weather in Fifa10 is nothing short of spectacular. For each stadium you can now choose between Day, Night and Overcast You can also change the conditions to either Dry, Rainy or Snowy!! Now where do I start with snow? It’s FANTASTIC, the pitch is frozen, snow is clearly falling from all camera angles and you can see the players breath it’s honestly brilliant. But Rainy is quite brilliant also, you see splash puddles from players feet when they run and slide tackle and (you’ll love this) me and Tom set a match to Rainy and kicked off, but it wasn’t raining?? We thought “oh a glitch perhaps?” but 30 mins in it bucketed down with rain..........stunned silence!

360 Dribbling
I personally loved 360 dribbling it doesn’t smash you in the face and say “here I am look at me!” It just blends with the whole game to the point where you don’t even notice it anymore. Everything is so much more fluid now and players really feel like they move and react naturally. Now sprinting with 360 some are worried about but don’t! It’s not full 360 when you sprint that’s correct but it’s not 8 directional either I’d say it’s about 16 directions. But it works really well because at full speed no one can run in circles or dance around in real life anyway. When sprinting at top speed you have to bend your runs away from the defender gradually not in sharp drastic movements, it feels really nice.

Skilled Dribble
It’s probably my favourite new element from the play test. Dive in at your peril guys because Messi and Co will tear you apart. You can jink your runs, cut inside, take on the full back and actually beat a man which is pretty much unheard of in 09. But that’s not to say it’s an all powerful super button, if you don’t time it right or dally on the ball the defenders will swallow you up no problem. It’s going to be a real art to master this year when using it yourself and trying to defend agaisnt it. I also found this useful with players like Xavi and Iniesta to create space in midfield, the small players will not be overlooked this year for sure.

Shooting
Once again a huge improvement from 09, the shooting is much heavier now and you can really drive the ball at goal rather than tapping shoot and it going into row Z. For instance I scored a cracking goal with Werder Bremen where I drilled a shot from 20 yards in to the bottom corner of the net. Volleys are also much better Mills scored a great goal with Carew where he chested down in the box and smashed a volley in. Overall shooting is great!

Player Animations
The player animations are great this year, there are so many more you notice as you play multiple games of Fifa10, the way the players sprint, change direction, jump, fall, slide are all great and their off the ball in game animations are even better. Example! I was Italy and cut in from the left and curled a shot towards the far post which clipped the edge of the post and went out for a goal kick. Di Natale (in game) drops to his knees looks the heavens and prays!...........Open mouths all round!

Jockeying/Jostling
This year instead of one default jockey animation there are now about 3 or 4 I noticed, it all depends on the defenders angle and position to how they jockey. And you must time your tackles now, no more holding pressure and the AI tackling for you. In fact after 3 or 4 games I noticed I was barley using pressure as it was pretty much in-affective. The jostling is great this year when players collide it’s really realistic, you no longer feel cheated when someone shoves you off the ball as it entirely depends on the individual situation as to who wins possession. Also some of the tackles are brutal, there were a few incidents where you wince at the ferocity the players show, when they go through someone boy do they go through someone It looks and feels great though and the refereeing is infinitely more clever and responsive this year.

Right that’s it hope you enjoyed it feel free to ask any gameplay related questions. Remember this was the 6 week old build we played and is not representative of the Demo that will be in Cologne!

Speechless
 
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