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I almost gave up on this game, but then...

Sabatasso

Banned
I understood you the first time, all I was saying is that you can use the right stick additionally, when able to to create even more mayhem. I also think you're doing something wrong if you're not able to play tiki taka in the final third, because I have no problems what so ever about it.

If you WON*T use it, that's your prerogative, but you're limiting your options.
If you aren't ABLE to, you're stressing and need practice as it will evolve your options.

It's as simple as that, I have no doubt that you're a great player. Many of the most difficult opponents I know play very simple to be fair, so "advanced" or not is not equal to "good". I'm not trying to be a "leetist" or anything, I am just saying that I don't have the same problems, and since our games are identical it must be the playstyle that makes the difference.

Thanks for the response sabbastio, a I wasn't asking for all the different teams just perhaps some generic styles, eg stoke city who play a fair bit of long ball and pressure, and Fulham who play compact Possesion game.

I think somebody did this a couple of years ago and it was great

There is already such a thread for 2013, and most of the stuff from the 2012 thread is still quite relevant.

2013
http://www.pesgaming.com/showthread.php?t=91140&highlight=tactics+thread

2012
http://www.pesgaming.com/showthread.php?t=86834&highlight=tactics+thread

2011
http://www.pesgaming.com/showthread.php?t=82572

klashmans tactics are great and his tactical insight in PES is outstanding, but I always try to stay within the limits of the konami bases (Possession, Quick Counter etc..) as I mentioned because AI managers revert back to those bases in competition modes, but they will use the slider settings you set if you keep the base.

I am also a little less "extreme" when laying out the team, rarely setting defenders further forward than the second Barcelona example I posted.

I suggest you experiment a little, get to know the system and play a few exhibition matches to notice the differences. It takes an hour or two, but once you've done that you have a pretty good grip on the situation and can make good calls on your own.
 

marc110

Registered User
I understood you the first time, all I was saying is that you can use the right stick additionally, when able to to create even more mayhem. I also think you're doing something wrong if you're not able to play tiki taka in the final third, because I have no problems what so ever about it.

If you WON*T use it, that's your prerogative, but you're limiting your options.
If you aren't ABLE to, you're stressing and need practice as it will evolve your options.

It's as simple as that, I have no doubt that you're a great player. Many of the most difficult opponents I know play very simple to be fair, so "advanced" or not is not equal to "good". I'm not trying to be a "leetist" or anything, I am just saying that I don't have the same problems, and since our games are identical it must be the playstyle that makes the difference.



There is already such a thread for 2013, and most of the stuff from the 2012 thread is still quite relevant.

2013
http://www.pesgaming.com/showthread.php?t=91140&highlight=tactics+thread

2012
http://www.pesgaming.com/showthread.php?t=86834&highlight=tactics+thread

2011
http://www.pesgaming.com/showthread.php?t=82572

klashmans tactics are great and his tactical insight in PES is outstanding, but I always try to stay within the limits of the konami bases (Possession, Quick Counter etc..) as I mentioned because AI managers revert back to those bases in competition modes, but they will use the slider settings you set if you keep the base.

I am also a little less "extreme" when laying out the team, rarely setting defenders further forward than the second Barcelona example I posted.

I suggest you experiment a little, get to know the system and play a few exhibition matches to notice the differences. It takes an hour or two, but once you've done that you have a pretty good grip on the situation and can make good calls on your own.


your a geek lol
 

Mendola

Registered User
"I also think you're doing something wrong if you're not able to play tiki taka in the final third, because I have no problems what so ever about it."

In Superstar?
 

Sabatasso

Banned
^^ Yes, but not with Tottenham... and I don't always win.

Superstar aren't really a good difficulty for a simulation, as you're basically asking the computer to throw dirty tricks and no remorse at you non stop. I explained all that earlier. It's all about approach and how you want to play the game, combining extreme difficulty and simulation in a football game with all the present limits is virtually impossible. I'm not saying you have the wrong approach, but I am saying that as of now you can't have it both ways as of now.

Look, I am really tired of this discussion. If you think the game is broken, go ahead. I can live with that.

your a geek lol
umm... ok, anything else you want to add?
 

Mendola

Registered User
"^^ Yes, but not with Tottenham..."

Well, in that case I admit, I must be doing something wrong. I'll try and use the same tactic that you're using. But still, I wont use the right stick, the game already as enough comands, that's not the way I want to enjoy it.:)
 

marc110

Registered User
^^ Yes, but not with Tottenham... and I don't always win.

Superstar aren't really a good difficulty for a simulation, as you're basically asking the computer to throw dirty tricks and no remorse at you non stop. I explained all that earlier. It's all about approach and how you want to play the game, combining extreme difficulty and simulation in a football game with all the present limits is virtually impossible. I'm not saying you have the wrong approach, but I am saying that as of now you can't have it both ways as of now.

Look, I am really tired of this discussion. If you think the game is broken, go ahead. I can live with that.


umm... ok, anything else you want to add?

yeah spurs are the scum
 

Sabatasso

Banned
Whats the difference between an Arsenal fan and a trampoline?
You take your shoes off to jump on the trampoline.
 

tremolo arm

Registered User
Setabasso, thanks for your insight and patience in analysing and answering players’ woes.

I am having a love-hate relationship with this game. I can go through periods of pain and misery, leading me to switching off the PS3 mid-game, but when I experience a moment of unparalleled realism, that’s what lures me back to PES 13.

I guess that having the patience to experiment and try different tactics / formations, etc. is part of the appeal of this game. It certainly prolongs the longevity. Up until 3 days ago I had not really paid too much attention to the tactics, sliders and the (huge) difference that they make to the game. I just expected PES 13 to play great out of the box and I was wrong. Just the PRESSING slider affects the game immensely and ever since I have been selecting the higher registers on that, I have started to enjoy the game more (alas that removes a large degree of control as it puts the control in the hands of my AI-teammates). But at least now I am not getting constantly killed by the CPU through balls and I have even managed to move up a level.

It is also true that one must work within the limitations of the game. You have been successful at working around the lack of player runs. I had not heard about the “player invitation“ technique to trigger runs, so I’ll definitely give that one a try (thanks for sharing). I still need to get better at defending. In FIFA the contain philosophy works great, but my experience so far with PES 13 shows that contain does not really work as the CPU is able to send pin point through balls at will on all levels higher than Regular, regardless whether I am marking it closely or not. Hell, sometimes they even send a perfectly measured “blind” through ball, i.e. form a player who’s facing his own goal and has his back to the recipient. I have tried all sorts of things to defend that, including a really deep defense line, but only tactical tweaks balance some of these issues out, but not all.

There are still aspects of PES that are unnecessarily irritating, for which there is no remedy unfortunately. Most of the time they are not even gameplay related, but detract intensely from the enjoyment.

Referees are unnecessarily strict. Every standing challenge is a foul, every second standing challenge is a booking. It also breaks the flow of the game. Why not implement a referee strictness slider? That combined with the un-dissolvable cut scenes is just a pain to go through. Why can’t we have the option to NOT have cut scenes? I can see what Konami were thinking – realism. But the balance fun – realism is just not there. Also, there are far too many occasions where the player goes “through” another player as if he’s not there. I have seen at least a dozen instances, where a CPU forward will advance through 3, sometimes 4 of my defenders as if they were not there. I watch the replay and I can’t see the CPU doing any moves, skills or fancy trickery. It feels really scripted – as if the AI has decided that the CPU will pass my defenders as if they were flags. Another aspect is the clunky movement of players, like when a player turns or makes a tackle and then (takes forever) to recover. I now have come to the conclusion that the only reason for that is the lack of animations. The visual aspect of the game cannot keep up with the action and just “gives up” on it because there is no animation to bridge the time gap. The lack of animation is also visible on air duels , where two players “expect” the ball – both standing like statues.

Anyway, that was a bit of a ramble. What I wanted to say is that this game had a lot of potential to give you a fun experience, as long as you forgive its deficiencies and play realsise the limitations, not expecting too much of it. You also need to invest a lot of time in discovering and tinkering with the different tactics, sliders, etc. I doubt PES 13 will appeal to newcomers, but with the introduction of the Fox engine on the horizon, this could really be a spectacular game next year.
 

Phatmann

HGW XX/7
[MENTION=170451]Sabatasso[/MENTION] and [MENTION=216453]marc110[/MENTION] please try to stay on topic. If you wish to talk crap about Arsenal and Spurs, there's plenty of space in the Football Forum for that, not here. There has been a lot of good discussion in this thread so let's keep it going in that direction.
 

Sabatasso

Banned
Kiss my ass... if anyone should get any pointing finger from you, Phat, it shouldn't be me. I may have touched the line, but I surely didn't cross any, unlike someone else.
 

Mendola

Registered User
When using the right stick to move another player, it only works when using "One-Two invitation" and sending the player who just passed the ball to the direction you want, or you can do it without the "One-Two invitation"? I can only do it like that, or in a corner or so.
 

Sabatasso

Banned
I'm not sure I follow you Mendola, but I use assisted player runs, so I basically just tap the right stick and the guy runs forward on his own accord. There's no realistic time to actively control the second player, and I have no idea why Konami implemented that at all... it's just a gimmick with hardly any real use.
 

Mendola

Registered User
Well, lets say I'm with the ball carrier and a I want the guy next to me to run forward. I just have to tap the right stick? Tap how exactly? Press it, or tap it forward? Because I must be doing something wrong and I can only do it if I press LB before.
Thanks for the reply, I know I'm not giving you the clearest of explanations, but it's the language barrier.
 

ytfc_fezzy77

Registered User
Practice.

I find I have to push it quite hard sometimes and there are a few times when it doesnt work at all and I end up trying to do a trick i didnt want!

But practice really... exhibition would be a great place to do this.
 
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