Thank you for all your expedited and timely editing and uploading for everyone's convenience Buckshot.
Just a question, whenever I do a base copy, I always have to double check that players that are already included in the free agent pool by Konami, are used and transferred onto the created team, instead of editing the a whole new representation of the players, over one of the fake players. In may times duplicates are either produced by the original creator by editing a fake player who already existed in the free agent pool, or by the person base copying/editing....base copying a "real" player onto the new team, and the proper "real" player gets sent back ino the free agent pool when importing.
Please know I mean no offense at all, and you seem like you are on top of things and know what you're doing, but just making sure. I've noticed it happen quite often in these OF's with many multiple sources , and have missed some myself doing these in the past.
Thanks again.
I"ll explain how I did it.
Gonesm PES already listed the National Team players that were used. So I already knew which were in the game and which weren't.
On Cerro Porteno I didn't know the real players in the game, so what I did was:
Installed Cerro Porteno on my test account. Wrote down all the players names on a text document. I separated them out by National Teams (there were 3 on Uruguay, 3 on Argentina, and the rest on Paraguay). I then closed the game and loaded up the game on my main account. I went through each of the 3 countries listed above and found which players were in the game. I made an asterisk next to each player's name who was in the game. So I knew who not to base copy to prevent duplicates.
I then loaded the game on my test account and transferred those in the game and based copied those not in the game to the new Cerro Porteno team. Did the squad numbers, game plan, kits, and etc... to the new Cerro Porteno team and then exported and installed on my main account. After checking for any issues and making sure no conflicts, I then uploaded to media fire and then posted and shared link on here.
Maybe there is an easier or different way, but that is how I did it.
you are a awesome my friend always making sure we have a full game ....how you got enough players to do lugodarets?
It helped that there were real players already in the game for Lugodarets.