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[PS4] Sharing Teams Exports

philips_99

Registered User
I don't follow much of Uruguay or Paraguay, but I have one slot open...which team has more gravitas in South America. Cerro Porteno or Montevideo? Historically moreso than this recently?

I'm not an expert either, but I'd say Cerro Porteño.
 

PES Buck

Administrator
Staff member
I don't follow much of Uruguay or Paraguay, but I have one slot open...which team has more gravitas in South America. Cerro Porteno or Montevideo? Historically moreso than this recently?

Cerro Porteno has historically been a very successful club. I already have Montevideo in a couple of my OF's already so Cerro was a nataural fit for the new fake slot for me.
 

valencia5

Registered User
Here is Cerro Porteno (Made by Erzo77) to replace Gimarquella in Other Latin America - I base copied the team to copy over Gimarquella.

http://www.mediafire.com/file/ka33nbqb68g6vmu/Cerro_Porteño.zip

Thank you for all your expedited and timely editing and uploading for everyone's convenience Buckshot.

Just a question, whenever I do a base copy, I always have to double check that players that are already included in the free agent pool by Konami, are used and transferred onto the created team, instead of editing the a whole new representation of the players, over one of the fake players. In may times duplicates are either produced by the original creator by editing a fake player who already existed in the free agent pool, or by the person base copying/editing....base copying a "real" player onto the new team, and the proper "real" player gets sent back ino the free agent pool when importing.

Please know I mean no offense at all, and you seem like you are on top of things and know what you're doing, but just making sure. I've noticed it happen quite often in these OF's with many multiple sources , and have missed some myself doing these in the past.

Thanks again.
 

PES Buck

Administrator
Staff member
Thank you for all your expedited and timely editing and uploading for everyone's convenience Buckshot.

Just a question, whenever I do a base copy, I always have to double check that players that are already included in the free agent pool by Konami, are used and transferred onto the created team, instead of editing the a whole new representation of the players, over one of the fake players. In may times duplicates are either produced by the original creator by editing a fake player who already existed in the free agent pool, or by the person base copying/editing....base copying a "real" player onto the new team, and the proper "real" player gets sent back ino the free agent pool when importing.

Please know I mean no offense at all, and you seem like you are on top of things and know what you're doing, but just making sure. I've noticed it happen quite often in these OF's with many multiple sources , and have missed some myself doing these in the past.

Thanks again.

I"ll explain how I did it.

Gonesm PES already listed the National Team players that were used. So I already knew which were in the game and which weren't.

On Cerro Porteno I didn't know the real players in the game, so what I did was:

Installed Cerro Porteno on my test account. Wrote down all the players names on a text document. I separated them out by National Teams (there were 3 on Uruguay, 3 on Argentina, and the rest on Paraguay). I then closed the game and loaded up the game on my main account. I went through each of the 3 countries listed above and found which players were in the game. I made an asterisk next to each player's name who was in the game. So I knew who not to base copy to prevent duplicates.

I then loaded the game on my test account and transferred those in the game and based copied those not in the game to the new Cerro Porteno team. Did the squad numbers, game plan, kits, and etc... to the new Cerro Porteno team and then exported and installed on my main account. After checking for any issues and making sure no conflicts, I then uploaded to media fire and then posted and shared link on here.


Maybe there is an easier or different way, but that is how I did it.

you are a awesome my friend always making sure we have a full game ....how you got enough players to do lugodarets?

It helped that there were real players already in the game for Lugodarets.
 

Diegopes

Registered User
I"ll explain how I did it.

Gonesm PES already listed the National Team players that were used. So I already knew which were in the game and which weren't.

On Cerro Porteno I didn't know the real players in the game, so what I did was:

Installed Cerro Porteno on my test account. Wrote down all the players names on a text document. I separated them out by National Teams (there were 3 on Uruguay, 3 on Argentina, and the rest on Paraguay). I then closed the game and loaded up the game on my main account. I went through each of the 3 countries listed above and found which players were in the game. I made an asterisk next to each player's name who was in the game. So I knew who not to base copy to prevent duplicates.

I then loaded the game on my test account and transferred those in the game and based copied those not in the game to the new Cerro Porteno team. Did the squad numbers, game plan, kits, and etc... to the new Cerro Porteno team and then exported and installed on my main account. After checking for any issues and making sure no conflicts, I then uploaded to media fire and then posted and shared link on here.


Maybe there is an easier or different way, but that is how I did it.



It helped that there were real players already in the game for Lugodarets.
nice method ,man
Good job ! I try the teams they look and play awesome!
 

PES Buck

Administrator
Staff member
nice method ,man
Good job ! I try the teams they look and play awesome!

Well method is not full proof as found a mistake I made. I discovered an issue with Víctor Cáceres. He is also on the team of Al-Rayyan SC. He signed July 2017 for Cerro Porteno. Konami has him on Al-Rayyan SC. Since he was Free Agent, missed he was a duplicate already in the game before even got started.

I am able to remove him from Al-Rayyan SC and remove the duplicate but create another duplicate in the process when installed...but I can reset that duplicate and then free of duplicates.

Any suggestions?

Not surprising Konami had duplicates in game.
 

valencia5

Registered User
Well method is not full proof as found a mistake I made. I discovered an issue with Víctor Cáceres. He is also on the team of Al-Rayyan SC. He signed July 2017 for Cerro Porteno. Konami has him on Al-Rayyan SC. Since he was Free Agent, missed he was a duplicate already in the game before even got started.

I am able to remove him from Al-Rayyan SC and remove the duplicate but create another duplicate in the process when installed...but I can reset that duplicate and then free of duplicates.

Any suggestions?

Not surprising Konami had duplicates in game.

Some of the players that are fully licensed duplicates you can't do anything about other than manually re edit the player, but you can't base copy over them or alter their appearance. I usually just drop all their stats and make their age 50 and change their name...for example Paulinho from Barca is one....

The ones you can base copy over...I basically use the duplicate in place of a fake player that was going to be edited or base copied over anyway. Then release the fake player into the free agent pool. Then save the TED that way. I'd rather have a shitty fake player in the free agent pool, than a duplicate... :(
 

kanyopuma

Registered User
For PES 2017, the players who were duplicated by Konami, once you start a Master League, were not duplicate anymore. I don't know about PES 2018, i didn't start a ML yet.
To find the duplicated players i go in "transferes", choose any team (usually the first one, Arsenal) and tape the name of the players from the team i create to find out if he's already in game. I guess most of us do that.
For the fake players i put an "*" on their name to find them easily and maybe create player on them.
 

PES Buck

Administrator
Staff member
Some of the players that are fully licensed duplicates you can't do anything about other than manually re edit the player, but you can't base copy over them or alter their appearance. I usually just drop all their stats and make their age 50 and change their name...for example Paulinho from Barca is one....

The ones you can base copy over...I basically use the duplicate in place of a fake player that was going to be edited or base copied over anyway. Then release the fake player into the free agent pool. Then save the TED that way. I'd rather have a shitty fake player in the free agent pool, than a duplicate... :(

I installed a edited version I did on 2 other OF's I have and it appears I solved issue on fresh install. All I needed to do was delete out a player in Created Players after install. Basically it removed Víctor Cáceres from Al-Rayyan SC, left only one version of him on Cerro Porteno, and left a free agent in Created Players to delete so left no duplicates.

I found if already installed, had to go Paraguay Free Agent pool and reset a player, but on fresh install leaves a fake player to delete out in Created Players.
 

ggdaris

Registered User
hi someone is going to do CAF Champions league (16 teams) ? i think that be amazing for pes, i only see them for pc
 

ranger5

Registered User
i got it

well i got the 2018 CAF champions put in pas league in my ps4 pes 2018 as you said its quite complicated to get the kits and teams so far if you gave your twetter accounts i could send you some samples of kits of zanaco of zambia ,stade malien of mali ,etc mostly because several teams dont have the media exposure and dont have many information about it several kits are a little fantasy but works for me i use sponsor or companies logos that match the country team in the same fashion y edit the teams data obiously dont have the exact amount of data of the players also and the teams maybe have quite good potential but the idea for me is that all teams have equality but obiously some of the europeam temas overpower the african as they supose to do.

the african club teams with the big exposure its egypt, marocco, tunis, others i have to search about it but i already did it but let me tell you its difficult

by the way the 2017 caps united kit that you post on 2017 CAF Champions league thread looks awesome
 
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