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Sucking the soul out of pes 2015

Rat Monkey

Registered User
I hope they don't make passing and shooting more reactive like Pes6. Its perfectly realistic and natural as it is now, IMO. More reactive will just create ping pong passing. It'll be exploited to the last, and is unrealistic.
 

EthanLionel

Registered User
I always play with zero pass assistance offline. But disappointed just how accurate that still remains. I wish we could control the speed of passes to slow down a medium hold on the passing power from travelling on a rope for 35yards to find a target. Maybe i would like to control the speed in which the power bar fills

Damn, I'm getting addicted to full manual.
I played a couple of games thinking I'm on 1 bar assist . I only realized that it's on 0 assist when I did a cross.

Ofcourse, the margin for error in aiming is really small but It's addictive. Using normal pass to pass on open space on counter attack makes your attacks flow. I hate it when you're counter attacking and the receiver stops because the ball does directly on his feet on assisted passing. It ruins the flow of the attack.

I'll still stick to 1 bar passing though because I need that pass assistance for close passes on non counter attack plays.:)

Indeed, I just think that range is probably a bit bigger. Like twice that size :D

Yes, it's probably bigger.:) That is why sometimes when you aim the pass in front of your intended receiver, It goes directly to the feet of the receiver. Which sometimes stops the flow of your attack as I've mentioned above.

I hope they don't make passing and shooting more reactive like Pes6. Its perfectly realistic and natural as it is now, IMO. More reactive will just create ping pong passing. It'll be exploited to the last, and is unrealistic.

Yes, the kicking animation is great now but If they make the button recognition as fast as PES6(2-3 frames vs 7-8 frames), It wouldn't hurt. Very tiny difference though, so It really doesn't matter. :)
 
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