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PES Rage Thread: Rage till your heart's content...

Makavelian

Registered User
I don't rage know more , over pro evo mlo now.After alot ,alot of rage early on with mlo
I just sit back smug ,thinking so what you beat me , your still nowhere near my level.:laugh::laugh:
 

Tech_Skill

Registered User
Unfortunately Pro is still too easy. Its that stupid wing flaw, its more like real football In that players will jockey wide players but its still annoyingly easy to whip in goalscoring crosses. Top Player is a fucking joke as well. They ought to rethink the player difficulties, considerably.

Shit, maybe i need to attack the wing more, ive restarted on ML on professional, after some ridiculous goals conceded from the A.I, 2 of them on the same game, i just thought 'fuck this'. So far Im liking professional on master league, I think professional on exhibition is likely to be easier as master league is when the CPU up's the difficulty but im having more balanced games, the CPU doesnt spam the through ball tactics as much at the mo and actually tries to play some proper football, im gonna stick with it for a while and see what happens, alot the whole cpu catching you up no matter who is it thing seems less worse in professional.

Maybe If I was one of those players who play for exploits (i assume this is what goes on online) i could crush the A.I 10-0, we shall see, but the game feels a bit more balanced so far.

Top Player is crazy, I beat Athletico Madrid 5-0, beat Real Madrid, but then Deportivo Destroyed me (my second team) in the copa dey rey with some ridiculous shit. I really dont wanna upload the goals cos if I see people try to justify them as legit, I might turn into the washington sniper.
 

Sminky

Registered User
Shit, maybe i need to attack the wing more, ive restarted on ML on professional, after some ridiculous goals conceded from the A.I, 2 of them on the same game, i just thought 'fuck this'. So far Im liking professional on master league, I think professional on exhibition is likely to be easier as master league is when the CPU up's the difficulty but im having more balanced games, the CPU doesnt spam the through ball tactics as much at the mo and actually tries to play some proper football, im gonna stick with it for a while and see what happens, alot the whole cpu catching you up no matter who is it thing seems less worse in professional.

Maybe If I was one of those players who play for exploits (i assume this is what goes on online) i could crush the A.I 10-0, we shall see, but the game feels a bit more balanced so far.

Top Player is crazy, I beat Athletico Madrid 5-0, beat Real Madrid, but then Deportivo Destroyed me (my second team) in the copa dey rey with some ridiculous shit. I really dont wanna upload the goals cos if I see people try to justify them as legit, I might turn into the washington sniper.

Playing Pro might keep me calmer but a season of Pro on ML will feel a little too unchallenging. I couldn't do Top Player though, some of the quirks are just too annoying to tolerate.
 

Tech_Skill

Registered User
Playing Pro might keep me calmer but a season of Pro on ML will feel a little too unchallenging. I couldn't do Top Player though, some of the quirks are just too annoying to tolerate.

You not playing PES anymore then, or just doing other comps? to be honest I can't blame you, im suprised it hasnt found its way into the bin, cos in my house, thats where all the shit games go, they dont get traded in, they get shattered, then go right in the fucking bin, if i can't get enjoyment out of something then nobody else should be able to either. :laugh:
 

Sminky

Registered User
You not playing PES anymore then, or just doing other comps? to be honest I can't blame you, im suprised it hasnt found its way into the bin, cos in my house, thats where all the shit games go, they dont get traded in, they get shattered, then go right in the fucking bin, if i can't get enjoyment out of something then nobody else should be able to either. :laugh:

I'm on a PES 'break' at the moment. I turn into a right prick when I play PES because it fucks me off so much. I do want to play PES but I'm avoiding it for the sake of my sanity :cussing:
 

Hunter

BELIEVE
You not playing PES anymore then, or just doing other comps? to be honest I can't blame you, im suprised it hasnt found its way into the bin, cos in my house, thats where all the shit games go, they dont get traded in, they get shattered, then go right in the fucking bin, if i can't get enjoyment out of something then nobody else should be able to either. :laugh:

I'd be willing to part with some money so keep that in mind. ;)

Is it just me or once you're in the formations screen during match, and you decide on making a sub, you can't 'undo' the sub in the formations screen?
 

Tech_Skill

Registered User
I'm on a PES 'break' at the moment. I turn into a right prick when I play PES because it fucks me off so much. I do want to play PES but I'm avoiding it for the sake of my sanity :cussing:

Start up a separate master league on professional, think of it as a warm up :laugh: Im interested to see how the game works on that level, I think against the smaller teams, you will dominate, but im interested to see what happens when I play the bigger teams, Im expecting the CPU to ramp it up in those games, Try it out, a warm up, 10-15 games or so on master league (the CPU will not try to ramp it up on exhibition, there is something about master league where the CPU decides to go nuts) and see what you think about the balance of the game.

If you try it out, let me know your scores too, how many games you won how many conceded etc. Then ill compare with my own stats.

I'd be willing to part with some money so keep that in mind. ;)

Is it just me or once you're in the formations screen during match, and you decide on making a sub, you can't 'undo' the sub in the formations screen?

Can't see an issue, just tested it, made sub in the tactics screen during game (so player wont actually come off until ball goes out of play), then exited menu, went straight back into menu (still no sub has actually taken place as ball is still in play) and swapped the players over again.
 

Sminky

Registered User
Start up a separate master league on professional, think of it as a warm up :laugh: Im interested to see how the game works on that level, I think against the smaller teams, you will dominate, but im interested to see what happens when I play the bigger teams, Im expecting the CPU to ramp it up in those games, Try it out, a warm up, 10-15 games or so on master league (the CPU will not try to ramp it up on exhibition, there is something about master league where the CPU decides to go nuts) and see what you think about the balance of the game.

If you try it out, let me know your scores too, how many games you won how many conceded etc. Then ill compare with my own stats.

I'll give Pro another chance but I'll probably not start it until Christmas as I'll have shit loads of time to kill then. I played a few friendly/exhibtion games on Pro and have yet to concede and thats playing as average teams, If I use anyone with semi decent players its probably going to be a little on the easy side.
 

Tech_Skill

Registered User
I'll give Pro another chance but I'll probably not start it until Christmas as I'll have shit loads of time to kill then. I played a few friendly/exhibtion games on Pro and have yet to concede and thats playing as average teams, If I use anyone with semi decent players its probably going to be a little on the easy side.

your right about the wing play, I play a passing game so i didnt notice quick enough...............back to top player midway through this ML season. how long do you think it will before i start moaning again.

Id say after this next game, its Valencia.

And I was right, final score 1-1, they must have had ONE shot on Target the entire game, this is how they score...

I pass it back to valdes and hammer the ball, it goes off the strikers head, but instead of fizzing away, it drops like a bowling ball straight back to him and he somehow half volley's it in with an outside of the foot animation!!!, I smacked the ball at him at about 200mph and it bounces about 1 yard away from the point of contact.

I just had to laugh, it was SO BAD. Also, I dont give a fuck what anyone says, the shooting on top player is controlled by the CPU, all of a sudden one on one with messi Slightly tapped shoot and a tiny bit of angle, ball goes fizzing wide, Villa cant hit the target from 4 yards out anymore, its ridiculous.

Im not even sure scripting is the right word, but play on professional on master league then up it to top player, of course you can still win most of the game on top player anyways if you try, but the games are SHIT, the CPU just rushes you non stop and spams the 1 in a million throughball, but what it does is it controls your players and makes them do stupid shit. As soon as I changed the setting to top player, cursor changing was worse, shooting took ages, im telling you, the CPU does this to keep games tight.

It comes down to what more important, winning or a good game of football, Before this new patch played about 150 games on top player and had like an 85% win ratio (im not a good player, i just know how to play against the CPU most of the time) but the games were horrible man, shooting just feels like a lottery to me, there is no difference from me finishing one chance, and missing the other other than if its a crunch game and the CPU decides my shot goes in.

Im not even gonna get mad, im just gonna put the game away and hope they patch it, to be honest, football games these days are shit anyways, hasnt been a top one since fifa 09 and that was dodgy too, probably just best accept the golden days of football games are over.
 

LOL-ness

Registered User
Bah, had a very bad match against Liverpool on ML yesterday (I am using Man Utd). Players aren't behaving, passes going everywhere, strikers getting jittery when they are near the goal, defense going crazy and letting in all those through passes...

Still, I think I did quite well and managed a small 1-0 victory, but it was agonising watching all those passes going astray and the rare on-goal efforts wasted by my strikers. Then again, I was forced to play Carrick and Hargreaves with blue-condition arrows in that match because all of my other CMFs are in purple :(. Perhaps this was why all my players were acting completely shite?
 

Tech_Skill

Registered User
Evo web forums members have noticed the increased pressure post patch, I saw one guy say its there to help ''fix'' the greenzone bug. Either way, its the major talking point down there right now, which goes to show this isnt sour grapes, the game is just even more a joke since the patch.

Basically, this is what I think it boils down to, on top player, the CPU makes your players do rediculous shit in order to even up the game, running away from throughballs, unable to hit target from 4 yards with top players of all a sudden, fouls not given, dodgy cursor switching... the lot. I feel I have more control of what goes on when im not on top player, when im on top player, games are a lottery depending on how bad the CPU wants to score, and the pressure has gone crazy, I have up to 3 players chasing me everytime I get the ball.

Konami and EA are both shit, no point in hoping for a proper fucking game anytime soon cos these lot are fucking clueless.
 

jackass

Registered User
What annoys me is BAL defence.

For some reason a defender always seems to randomly boot it out whenever they obtain the ball on the wing parallel to the teams' penalty area, its as if the ball had metal inside it (well it would explain ball physics!) and the touchline had some magnetic iron ore buried underneath it or something! :laugh:
 

Ali

It is happening again
What annoys me is BAL defence.

For some reason a defender always seems to randomly boot it out whenever they obtain the ball on the wing parallel to the teams' penalty area, its as if the ball had metal inside it (well it would explain ball physics!) and the touchline had some magnetic iron ore buried underneath it or something! :laugh:

It is annoying when they boot it clear under no pressure. Also when they arse about on the ball and put themselves under pressure.
 

Amateur

Registered User
your right about the wing play, I play a passing game so i didnt notice quick enough...............back to top player midway through this ML season. how long do you think it will before i start moaning again.

Id say after this next game, its Valencia.

And I was right, final score 1-1, they must have had ONE shot on Target the entire game, this is how they score...

I pass it back to valdes and hammer the ball, it goes off the strikers head, but instead of fizzing away, it drops like a bowling ball straight back to him and he somehow half volley's it in with an outside of the foot animation!!!, I smacked the ball at him at about 200mph and it bounces about 1 yard away from the point of contact.

I just had to laugh, it was SO BAD. Also, I dont give a fuck what anyone says, the shooting on top player is controlled by the CPU, all of a sudden one on one with messi Slightly tapped shoot and a tiny bit of angle, ball goes fizzing wide, Villa cant hit the target from 4 yards out anymore, its ridiculous.

Im not even sure scripting is the right word, but play on professional on master league then up it to top player, of course you can still win most of the game on top player anyways if you try, but the games are SHIT, the CPU just rushes you non stop and spams the 1 in a million throughball, but what it does is it controls your players and makes them do stupid shit. As soon as I changed the setting to top player, cursor changing was worse, shooting took ages, im telling you, the CPU does this to keep games tight.

It comes down to what more important, winning or a good game of football, Before this new patch played about 150 games on top player and had like an 85% win ratio (im not a good player, i just know how to play against the CPU most of the time) but the games were horrible man, shooting just feels like a lottery to me, there is no difference from me finishing one chance, and missing the other other than if its a crunch game and the CPU decides my shot goes in.

Im not even gonna get mad, im just gonna put the game away and hope they patch it, to be honest, football games these days are shit anyways, hasnt been a top one since fifa 09 and that was dodgy too, probably just best accept the golden days of football games are over.

And that's the reason why I returned the game, because we still have no control over the SCRIPT.

SCRIPT: the nine dots or targets that surround you.

Having more directions in terms of passing the ball, means little, when you have zero control over the SCRIPT that determines the effeciveness of your passes.

We have no control over the SCRIPT, which means that the game NEEDS to be SCRIPTED; does it affects both sides equally? I would say yes to that question, but above all, the fact is that the user does not really play Football because the COM is the one whom is pulling all the important strings, basically pre-determining the reactions of the user: our reactions are always pre-determined by the COM, the COM dictates the circumstances and the USER reacts to the COM-determined circumstances.

After years of experiencing the same old automatic and pre-determined concept, it simply feels outdated in this day and age.

Konami and EA Sports should really take a look at how the pressure sensitive L2 button could be put to good use; and more importantly, the way the left analogue stick functions.... for fucks sake.... why does it still functions like it functioned ten years ago?

The fact that the R1 sprint button does not serves its purpose without the assistance of the left analogue stick -- this is the key flaw of the game.



Passing: I direct the pass by directing the left analogue stick, but the left analogue stick automatically produces or triggers running animations; so when I affect the direction of the pass, I also affect the direction in which the ball carrier runs with the ball.

Shooting: I direct the shoot but the player was badly positioned and as a result the shot on goal was very weak and pathetic; fair enough, but the real problem is, that I can barely affect the positioning of the player without also affecting the direction in which the player runs with the ball, which greatly restricts the freedom or variety of the shooting animations that the left analogue stick can produce.

Dribbling: by directing the left analogue stick without the assistance of the R1 sprint button, without the assistance of any other button, you can cover spaces of over 50 feet of distance; in other words, you can effectively run without the assistance of a running button. As a byproduct of this flaw, you cannot affect the direction in which you dribble or feint with the ball, without also affecting the direction in which you run with the ball + the distance covered with the ball.

Tackling: you can measure the direction of the pass with one button and you can measure the power of the pass with an entirely different button; on the other hand, when you tackle in an effort to intercept the pass, you do not have the same accuracy at your disposal, because you cannot affect the direction in which you tackle with any button, and you cannot affect the "power" or distance of the tackle with an entirely different button, since you do not even have a button for determining the direction of the tackle. Who decides when you successfully intercept a pass and when you fail to interept the pass?

The same problem affects man-marking and the rest of the game: the left analogue stick is very sensitive but lacks a lot of precision and depth, too sensitive for the amount or variety of precision it offers.

In many instances, when you play at the highest difficulty: the COM will decide that Lio Messi was badly positioned to shot on target or to shot with power.

It is fairly simple, you cannot affect the body-position required to shot with power and to shot on target, without also affecting the distance covered with the ball and the direction in which you run with the ball; so the COM will position Lio Messi at a specific distance betweem Messi and the GK, this very specific distance between Messi and the GK means that you cannot affect your body-positioning without also running straight into the GK and end up wasting your chance.

This is SCRIPTED.... whomever disagrees, clearly doesn't know what the word "scripted" stands for.

In order to make it more challenging you need to make it more scripted, this is why the higher the difficulty the higher the scripting; this is all a byproduct of how the left analogue stick (and d-pad) functions.



Making obvious and dumb things more difficult to pull off, will not actually make the game any better, that's the one thing I have learned with PES11; it feels like a shore, it is extremely predictable and repetitive, very simplistic and yet not exactly user-friendly, not challenging, and above all, it is not entertaining enough.

It requires more attention and more composure than any other football sim, but the composure and attention it demands, the skills it demands, are not what I would describe as entertaining and substantial skills.

I did mastered the skills that PES11 demands, and made fun of the cheaters by beating their asses by ridiculous scores, but the SKILL that the game demands is very simplistic and pretentious; when I stopped holding the R1 sprint button and the left analogue stick button, I would quickly concede one or two goals....

This fact is evidence of a very old and fundamental flaw: the sprint button does not serves its purpose without the assistance of the sprint button, and consequently, this eliminates the space that is required for the user to have more freedom.

With the ball: the sprint button does not serves its purpose without the assistance of the left analogue stick, yet the left analogue stick can affect the distance covered without the assistance of the sprint button.

Without the ball: you cannot defend without the assistance of the left analogue stick, rendering the sprint button as OBSOLETE without the assistance of the left analogue stick.

In other words, the sprint button is obsolete without the assistance of the left analogue stick button, with or without the ball. And as a result, the game is basically broken, since the most fundamental law of football is neglected: movement without the ball is determined by the position and movement of the ball.... the movement without the ball should not be literally determined by the movements of an analogue stick.

And consequently, this means that the user has no freedom, since the user can only react to COM-determined circumstances, instead of reacting to USER-determined circumstances.

How do you hide this flaw? By making the sprint button OBSOLETE without the assistance of the left analogue stick button....

Thus FORCING the user into thinking about redundant and insubstantial things that have little or nothing to do with Football: run, direction, run, direction, pass, run, and run, and I need to bash the R1 sprint button but the R1 sprint button serves no purpose without the assistance of the left analogue stick button, so, bashing buttons without thinking it is, and, run, direction, run, direction, pass, run, direction, pass, run, direction, shot, etc.

It's all about the DIRECTION in which the ball or the player or the player with the ball, moves from one space into another space.... Direction in which you run through space with or without the ball, the direction that the pass covers through space; but you never think in terms of what you can do with a SPACE without necessarily moving from that space, because it is impossible to move INSIDE ONE space, because the video game does not offer that level of depth and substance due to the fact that the left analogue stick is wasted on redundancy.

When the video game revolves around the fact that the sprint button does not serves its purpose without the assistance of the left analogue stick, this means that the video game revolves around the DIRECTIONS in which you move from one space into another space, which means that it is impossible to move INSIDE ONE SPACE.

When you play that type of video game from a wide view perspective, you get a very obvious and insubstantial video game, which cannot be fixed by simply maximizing the number of DIRECTIONS in terms of passing nor by merely maximizing the number of DIRECTIONS in which you can move from one space into another; it can only be fixed by adding a new dimension into the game, that is, the ability of affecting the direction in which you move inside one space.

You don't think about the direction and distance when tackling for the ball because you do not even have a button for such a fundamental purpose, because the left analogue stick is wasted on the redundancy of LITERALLY running around in accordance to the movements of an analogue stick; you do not really think about dribbling because you cannot actually do any dribbling, you think about: direction of run, direction of pass, direction of shot, there's nothing else to it.

Therefore you are doing something, you are bashing buttons all the time, which does disguises the fundamental flaw quite well, but at the end of the day, you are bashing buttons without thinking about anything because you are only reacting to circumstances that are well beyond your control or consent, and yet so obvious and evident from your wide view perspective.

The fundamental flaw, disguised by the fact that if you direct the left analogue stick in circles, the player without the ball will run around in circles; makes you feel in control when in fact it is the reason why you have no control.... a great way of masking the reason why the game is broken.



When not in possession of the ball, if you release the R1 sprint button and the left analogue stick button for one second, this will result in the COM quickly pulling the strings so that your opponent gets a very easy chance on goal; the COM is too dumb to explot it to the fullest, but when you play Online, your opponent will exploit it without fail.

This is how the COM dictated SCRIPT works, it FORCES the user into needing to direct the left analogue stick in order to run without the ball, it has no structure and no substance to it: this is why Cristiano Ronaldo is blessed with the ability of omnipresence, this is why you always seem to have three players on you, this is why you will loose if you stop bashing the R1 sprint button + the left analogue stick button.

And yes, I think it deserves a second mention, Cristiano Ronaldo is gifted with the ability of omnipresence: CR7 has consistently won the ball when I am in the final third of the pitch, at a first glimpse I think it was a DMF but then I notice the little name that reads "ronaldo", he is omnipresent with his speed and physical attributes, he scores goals and also works as a CB, as a DMF, as a CMF, as an AMF, and as a CF -- Online play, Real Madrid, Cristiano Ronaldo, literally, the complete player.

Permanently holding the R1 sprint button and the left analogue stick button without utilizing your brain due to the FACT that the COM is the one pulling the strings for you, is not entertaining nor does it require real skills.

And no, pressing the (x) button + directing the left analogue stick forwards and backwards.... is not my idea of intuitive and organic entertainment; which is the one thing that the PS2 versions offered, intuitive, responsive, organic, albeit flawed and outdated, entertainment.

Konami professed about "freedom" and yet their game FORCES the user into having to direct the left analogue stick in order to run without the ball, making the game about permanently thinking about the direction in which the ball or the player or the player with the ball, moves from one space into another space, watching how the SCRIPT unfolds without your consent or input, and knowing how to score the goals when you get the chance or when the COM pulls the strings in your favor; if you release the left analogue stick button for one second, you will concede a goal.

PES11 is not about thinking or out-smarting or out-classing your opponent; PES11 is all about reacting to COM-dictated circumstances and exploiting cheap flaws; the way the COM dictated SCRIPT works, forces the user into constantly needing to direct the left analogue stick button and hold the R1 sprint button for the sole purpose of following orders, if you stop bashing the buttons and you try to think for one second, you will loose.

PES11 is perhaps, the greatest video game example of the key difference between entertainment and difficulty: difficulty in terms of execution will not automatically make the game more entertaining nor more substantial. At the end of the day, it is not entertaining to play, as far as I'm concerned.



Bottom Line: the next time I hear Konami or EA Sports talking about "freedom", I will skip the part where I play the game for hours, and I will just release all the buttons, and after releasing all the buttons, I will then direct the left analogue stick around, and this will tell me all I need to know about the "freedom" it pretends to offer.
 

Sminky

Registered User
As long as you don't play with width on Pro I guess it could produce some nice sedate football. On Top Player its just too frenetic sometimes, bit of an effort to concentrate after a couple of games.
 

Amateur

Registered User
As long as you don't play with width on Pro I guess it could produce some nice sedate football. On Top Player its just too frenetic sometimes, bit of an effort to concentrate after a couple of games.

For me, the real problem is the type of concentration it requires....

For example, an interesting conversation could have you interested and focused from beginning to end; on the other hand, a conversation where the topic fails to capture your attention or interest, where the communicator has repeated and contradicted himself about 10 times in 20 minutes of conversation, your concentration might dwindle after 20 or 30 minutes of rubbish conversation or source of entertainment.

"engineered for freedom" -- no it's not.... "aimed at hardcore players" -- not really.... after it contradicts itself enough times, and you get bored enough, your concentration might dwindle.

Here's one of the usual things that produces instant skepticism from my part: Andres Iniesta on the ball, I stop running with the ball because I can see that Sergio Aguero is running like a headless chicken behind me, I can see he is getting closer and closer since he is much faster than Iniesta; Aguero eventually out-runs Andres Iniesta and easily wins the ball back, apparently, Iniesta needs to run in order to keep possession of the ball, since it was impossible to protect the ball without running from one space into another space.

A source of rage or skepticism:

Sergio Aguero pushing and shoving and out-running Andres Iniesta, consistently, throughout the game, it was no accident, it happened time and time again, and there was nothing I could do other than replying with the same response, that is, taking Lio Messi and doing the same thing.

That's insulting, Sergio Aguero stealing the ball from Andres niesta; would never happen in real life, since Iniesta can make it look like the space was bigger than it really is, by shielding the ball without moving from the space.

After a few matches of the same push and rush rubbish, my concentration will dwindle and ultimately, my interest will cease to exist.
 

Glejs

Registered User
Wow you guys are writing a lot! I just want to say that although improved since last patch, the uncontrolled and sudden cursor changing makes me want to destroy things..

I almost feel like going back to PES 6, the wonderful Xbox 360 version!
 

Ali

It is happening again
AAAAAAAAAAAAAAARRRRRGGGGGGGGGGHHHHH. Just played a complete dick online, made me slam my controller and I actually quit for the first time ever, since he was just infuriating me so much. A Barca abuser who thought he was good because he could win with one of the best teams in the game. Abused the same skill all the fucking time (L2 + R analogue opposite to where player is facing), constant dribbling with Messi.... AND how come when I'm winning 5-0 and the other guy quits, I get awarded a 3-0 win????? How is that fair??????

So after a week of not playing online, I lasted a whole 2.5 games before I'd had enough. Why is it so hard to find proper players who aren't complete arseholes???

:realmad: :realmad: :realmad: :realmad: :realmad: :realmad: :realmad:
 
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