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PS3 Save data editing

DaMJoC 7

Registered User
think of it like maths, X and Y axis. S is just to adjust number size, 14 being neutral size, anything below 14 makes it smaller any thing above 14 makes it bigger.
X is on horizontal axis (left to right) and Y on vertical axis (up and down). 14 once again is neutral like 0 on a graph any thing below 14 on the X axis (0) is going to move to the LEFT side of the kit and anything above 14 is going to move to the RIGHT side of the kit. (28- Neutral -0) are the boundaries between the right hand side of the kit to the left hand side of the kit, the exact same applies to the Y axis just vertically.

Thanks man, this is the 1st year i can actually get the kits correct with the number under the sponsor :D
 

Azul10

Registered User
Hola a todos, yo segui los pasos de este tutorial https://www.youtube.com/watch?feature=player_embedded&v=fBK1OVtJ8xc&list=FLTwZhQRxc7MJL-3dTDGg7sA pero cuando los quiero instalar en la ps3 me dice datos dañados, mi pes es version americana. alguna solucion?

Yo tambien use ese video y tambien tube problemas lo que pasabe es que no le presionaba bruteforce alomejor to pasa lo mismo a ti ?.

I also used that video and had the same problem as you , it turns out I was forgetting to use bruteforce.
 
Hola a todos, yo segui los pasos de este tutorial https://www.youtube.com/watch?feature=player_embedded&v=fBK1OVtJ8xc&list=FLTwZhQRxc7MJL-3dTDGg7sA pero cuando los quiero instalar en la ps3 me dice datos dañados, mi pes es version americana. alguna solucion?

Yo tambien use ese video y tambien tube problemas lo que pasabe es que no le presionaba bruteforce alomejor to pasa lo mismo a ti ?

Don't forget your English translation please fellas.

No te olvides de incluir una traducción al inglés, por favor.
 

ARGENTINA_MAT

Registered User
Of

Yo tambien use ese video y tambien tube problemas lo que pasabe es que no le presionaba bruteforce alomejor to pasa lo mismo a ti ?.

I also used that video and had the same problem as you , it turns out I was forgetting to use bruteforce.


AMigo yo hice todos los pasos correctos pero igual me salida datos dañados alguna otra solucion?
 

ARGENTINA_MAT

Registered User
Last edited by a moderator:

Schitzophonic

Registered User
You just posted in Spanish twice after a moderator mentioned needing to post English translations? :/

EDIT: Didn't see the post above, to be fair.
 

Azul10

Registered User
AMigo yo hice todos los pasos correctos pero igual me salida datos dañados alguna otra solucion?

hmm... pues no , no se me ocurre otra solucion , si puedes mandame un video de como lo haces y haber si puedo ver si estas haciendo algo mal

I cant think of some soulution , if you whant you can send me a video of how youre doing it and I can review it to see if you are doing something wrong
 

ARGENTINA_MAT

Registered User
hmm... pues no , no se me ocurre otra solucion , si puedes mandame un video de como lo haces y haber si puedo ver si estas haciendo algo mal

I cant think of some soulution , if you whant you can send me a video of how youre doing it and I can review it to see if you are doing something wrong
Ahi te mande un mp amigo leelo.
 

beginner

Registered User
Hi, posted this a few days ago, can anybody help me?

there are some licensed teams that don't have a callname - I have collected some mp3s and would like to insert them now.
unfortunately the option in the ingame-editor to assign a sound-file is blocked (greyed out) when editing licensed teams.

Is there a chance to avoid that with the wild editor??? Would be a shame if not

Thanks!
 

Tigers Mad

Registered User
hi all ive got the wild editor for pes 2012, but my multi converter wont let me convert from from ps3 to is there a converter for pes 2012? thanks
 

Schitzophonic

Registered User
Hi, posted this a few days ago, can anybody help me?

there are some licensed teams that don't have a callname - I have collected some mp3s and would like to insert them now.
unfortunately the option in the ingame-editor to assign a sound-file is blocked (greyed out) when editing licensed teams.

Is there a chance to avoid that with the wild editor??? Would be a shame if not

Thanks!

Nope, impossible without a jailbroken console.
 

glen the magpie

Registered User
anyone notice that the latest dlc unlinked some of the presets? sorry if this has been covered already. also it reverts unlicensed kits that havebeen linked to licensed kits back to default. not major issues but worth noting.
 

Nemisiskidd

Registered User
anyone notice that the latest dlc unlinked some of the presets? sorry if this has been covered already. also it reverts unlicensed kits that havebeen linked to licensed kits back to default. not major issues but worth noting.

havent noticed it yet but thanks for the heads up ill go check it out, I manually done winter transfers for every club ingame before konamis DLC using wild editor but after downloading their DLC ive noticed it completely messes up with your squads e.g. players from those 4 fake german teams and those fake NT duplicates are scattered around, im finding them in chelsea, PSG, Juve etc, now i just cba to sort out every team again lol. at least i had the winter transfers done in time for my new ML ill just stick to that and not touch any other mode just to avoid those fake players until PES 2014 is released and start fresh, or ill man up and build the courage to sort every team out before then...but for those who attempted winter transfers manually i say just give a few squads a check just in case. I really hope no one else has this problem.
 
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