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The 'How are you doing in MLO' thread

Kiwin1908

Registered User
Today I was able to replace the last of the default players in my starting eleven.

This is my team now:

-----Osvaldo--Ogdemwingie----
-Rosina---------------..Danny.
--------Gattuso-Albelda-------
-Tuni----------------Cozargo-
------Shirokov--Elineka-------
------------Rustu------------

Playing in D4 now and trying to save enough up to start getting players in the 3-4 mill range in my lineup.
 

Edgar442

Registered User
anyone know how to watch the final highlights of competitions? cause I won the champions league yesterday and i wanted to watch how I triumphed

PSN: PrettyBoy-Eddy

I got Chelsea's first ever champions league trophy :D
 

iamcanadianeh

Registered User
Just wanted to say that this idea of creating a B side for MLO is working great for me. All you have to do is make base copies of players on your favourites list and put them onto a PES league team or whatever team you want. Then start a league (will give you champions league matches as well).

Doing this I was able to run try-outs and identify two really good players for my MLO first-team. One of them, Lodeiro, I had my eye on for quite a while, and he proved excellent in his first match for the B squad with an 8.0 rating. After a few more good performances for the B squad I brought him up to the first team (some transfer sacrifices required) and in his first match he was great as well online, with one goal and an assist in another 3-0 victory for me (three of those in a row now!).

I also found a player or two for positions I wasn't planning to upgrade for my MLO squad, one being Jomaa CF/SS. I was trialing him for the SMF role, but since there was limited room on the B squad and Lodeiro was doing well I used him up front and found him quite effective (moreso than I would have thought based on stats and not testing in a match).

So, yeah, if you haven't given this a try I highly recommend it. It's actually more fun than ML offline IMO because there is more of a point to it, and you can still try to win the league, cups, etc.
 

foss

Registered User
I've been doing great recently since switching to 2 deep CMFs and replacing my wing backs with more defensive minded players.

 

Montanaro

Registered User
does anyone else play guys out of position? I don't care about overall rating, I have a DM playing LB, an AMF playing CF and amf and cmfs playing smf.

They seem to work fine as long as they have the necessary stats.

I won't play for over a week as I'm going back home for thanksgiving break, so I won't be around my pc. I guess I'll have to wait even longer to get Huntelaar.
 

Vangelis21

Registered User
people i have a question, we all know that the fees we pay in order to enter a competition or a game are connected to the total assets of the team meaning the total amount of money that our players cost. my question is does the money we have aside count? also, is it clever or stupid to "ruin" my team, buy a little worse players in order to make better profit in tournaments?
 

lyc10

Registered User
The entrance fee has to do with the value of the players you have, your total asset has nothing to do with it. And whether you should buy worse players, it really depends what you aim for, if you know that you won't qualify for knockout stage even with the players you have now, it is not bad to get worse players, but if you're good and know you'll qualify, go for better players, the difference in the entrance fee won't be as much as qualifying for the next round of the cups
 

lyc10

Registered User
does anyone else play guys out of position? I don't care about overall rating, I have a DM playing LB, an AMF playing CF and amf and cmfs playing smf.

They seem to work fine as long as they have the necessary stats.

I'm afraid the overall makes a difference, I played toulalan (79dmf 68cb) at cb for a while and he was pretty bad. He didn't respond to offside traps and cost me many many goals by sitting too deep, it's surprising because his stats were actually pretty decent for a cb. However he's freaking beast at dmf
 

Vangelis21

Registered User
the overall rating is nothing but a suggestion of the game. for example rooney will be rooney wherever you play him. of course the needed stats for a CB will not be there but he is the SAME player. so NO overall rating is just for you to know where he plays best, nothing more
 

iamcanadianeh

Registered User
the overall rating is nothing but a suggestion of the game. for example rooney will be rooney wherever you play him. of course the needed stats for a CB will not be there but he is the SAME player. so NO overall rating is just for you to know where he plays best, nothing more

I think it's debatable. You haven't provided any sort of evidence or proof in your post, unlike the previous poster with the example of Toulalan.

I think it's a very good question, and could seriously impact the way a person makes decisions in the transfer market. Some play testing is needed to sort this out...
 

Maurice78

Registered User
Couple questions / remarks:

1. anyone getting sick of the lobbed through balls ... it really is annoying to defend. Anyone have a decent tip to defend it ?
Actually the kiddies who constantly play everything through-balled is really stupid and no where near real football.

2. I was wondering if players market value go up when more people buy them shouldn't their market value go down if people don't buy them anymore. Because now it starts to look impossible to get some players.

3. The fees you receive for quick matches you win or draw should be higher as it is almost impossible to get money now .

Some thoughts on this would be appreciated :)
 

Vangelis21

Registered User
I think it's debatable. You haven't provided any sort of evidence or proof in your post, unlike the previous poster with the example of Toulalan.

I think it's a very good question, and could seriously impact the way a person makes decisions in the transfer market. Some play testing is needed to sort this out...

depends on what you mean by proof. My statement is. Rooney, has X in speed. he has the same speed when attacking, the same when defending. passing X, same passing when passing to the SS same when passing back to the keeper. SO...
facts are that stats of players remain the same regardless of the position. ratings are the way of the game showing you where the play best. Also, as you might have seen the overall rating has nothing to do with the many many statistics of each player. you might have seen defenders with not even one stat above 90 and overall rating 95...!
 

Vangelis21

Registered User
Couple questions / remarks:

1. anyone getting sick of the lobbed through balls ... it really is annoying to defend. Anyone have a decent tip to defend it ?
Actually the kiddies who constantly play everything through-balled is really stupid and no where near real football.

2. I was wondering if players market value go up when more people buy them shouldn't their market value go down if people don't buy them anymore. Because now it starts to look impossible to get some players.

3. The fees you receive for quick matches you win or draw should be higher as it is almost impossible to get money now .

Some thoughts on this would be appreciated :)

hello my friend. here are your answers.

1. i have played more than 800 games. they have tried this lobbed through pass 5-6 times only. it is not that famous and good as the ordinary through pass!

2. players value DO go down when we don't buy them, check their graphs and you will see the line going down many times.

3. the fees you receive are based on the opponents squad's worth . the fee you spend is based on your squad's worth. so it is always fair. it gets low after you have a very good team. for example if i don't advance to the 16 of a Cup in MLO, i always LOSE money
 

Maurice78

Registered User
hello my friend. here are your answers.

1. i have played more than 800 games. they have tried this lobbed through pass 5-6 times only. it is not that famous and good as the ordinary through pass!

Thanks friend for the answers, believe me i play people from france / spain that do nothing else then through balls / lobbed through balls its retarded.
I played close to 250 games now as well, so i know what i am talking about.

2. players value DO go down when we don't buy them, check their graphs and you will see the line going down many times.

It goes down when they get sold, but the lines / market value never go below the base value ...

3. the fees you receive are based on the opponents squad's worth . the fee you spend is based on your squad's worth. so it is always fair. it gets low after you have a very good team. for example if i don't advance to the 16 of a Cup in MLO, i always LOSE money

I am not asking if it is fair or not, just that it is so extremely low .. and that they should up the value.

Yet again thanks for the answers / opinions friend :)
 

Vangelis21

Registered User
let me rephrase once more because we probably had a misunderstanding!

1) through balls ARE common. lobbed through balls are NOT that common and are NOT that dangerous. i don't remember conceding after a lobbed through ball.

2) it shouldn't go below base value but it DOES go down many times and that is fair

3) money is nice as it is. if they make it easier to make money then more and more players will have arshavin, messi etc. i would even say to give less money
 

Maurice78

Registered User
let me rephrase once more because we probably had a misunderstanding!

1) through balls ARE common. lobbed through balls are NOT that common and are NOT that dangerous. i don't remember conceding after a lobbed through ball.

2) it shouldn't go below base value but it DOES go down many times and that is fair

3) money is nice as it is. if they make it easier to make money then more and more players will have arshavin, messi etc. i would even say to give less money

Ok thanks for your thoughts.
Although is still think money should be upped and values of players should be able to go down base value.
 

Vangelis21

Registered User
can't you understand why they can't go below base value? let's say a player is worth 2 mil. you buy him and his worth goes up to 2.1 mil. you sell him and it goes down to 2 mil. can you sell him again before buying him? no! so how can it go below?
 

iamcanadianeh

Registered User
depends on what you mean by proof. My statement is. Rooney, has X in speed. he has the same speed when attacking, the same when defending. passing X, same passing when passing to the SS same when passing back to the keeper. SO...
facts are that stats of players remain the same regardless of the position. ratings are the way of the game showing you where the play best. Also, as you might have seen the overall rating has nothing to do with the many many statistics of each player. you might have seen defenders with not even one stat above 90 and overall rating 95...!

You seem to think I understand less than I actually do.

For starters, the way the overall rating works is based on the stats which are important for each position. For example, if you give a GK a stat of 99 for Offense, his overall stat won't change, and neither would his base price in the MLO market. Same goes for a defender with, say, 99 for shot accuracy. So, a player's overall stat is based on specific cumulative stats for each of the key stats for the role they play.

As for whether they are meaningful or not, the "facts" you provided still don't tell us anything about the reality of the way the players play on the pitch.

Little history on this subject... There were several complaints with regards to PES 09 and other versions regarding the fact that you can take a player like C.Ronaldo, and he can be a more effective DMF or SB than a player who is primary in that role, for example Sagna (SB). Many people believed this needed to be fixed, and when the overall stat became part of the game in 2010 there were more than a few people saying that it solved this problem. The question is, does it really have an effect, or no? Again, I would suggest some play testing is required before jumping to any conclusions based on the way we think it should be. If nobody else is willing I'll try some things out to find out what the case is. I'm not expecting either outcome to be the case, just want to know with certainty before making any changes to the way I purchase players.
 

Montanaro

Registered User
I played an AMF for 60+ games in ML at Side back and he did satisfactory.

I think it's hard to say whether overall ratings mean anything, or if it was just a way to pander to the Fifa market and make it easier for noobs to play and understand.

Btw lobbed through balls ARE dangerous, but only if employed in the right situation. I haven't had many goals from them, but I've had a ton of opportunities. I usually prefer the regular through to the lobbed, but when defenders are closing you down, it is useful to flick it over their heads to a runner.
 

iamcanadianeh

Registered User
I played an AMF for 60+ games in ML at Side back and he did satisfactory.

I think it's hard to say whether overall ratings mean anything, or if it was just a way to pander to the Fifa market and make it easier for noobs to play and understand.

Btw lobbed through balls ARE dangerous, but only if employed in the right situation. I haven't had many goals from them, but I've had a ton of opportunities. I usually prefer the regular through to the lobbed, but when defenders are closing you down, it is useful to flick it over their heads to a runner.

Yeah, I have no clue. I tried some testing but it was inconclusive.

The point I'm trying to make though is that it's not for certain that the overall stat means nothing, not to me anyway. The problem is that a player's stats aren't absolute. Think about form/condition for example, it affects their performance (actually brings their stats down by a certain percent) but you don't see their stats actually change, do you? Mentality also changes a player's performance late in a game.

Also, I was thinking that if the overall stat means absolutely nothing, then what is the value in players having certain positions? For example, in ML you have to pay a lot of money to train a player to learn a new role. So what's the use in that if it does nothing? I'm not saying it might not be true, but again there are reasons to believe it might have an affect, perhaps more subtle than simply making the player slower or whatever.
 
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