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just played a couple of games, the server was laggy as hell, players' first touch was all over the place..is it always like that in the afternoon?
ugh, I don't even know why I play MLO.
It's more tedious than fun.
AI issues lead to more than half of my conceded goals, most people cheese formations, most people don't play football, most people disconnect before a loss, and the 85th minute scripting is ridiculous, if you are up a goal you are almost doomed to concede a late equalizer or game winner (and i've had them go my way too on numerous occasions, to the point where I feel dirty for winning in such style).
I get maybe 1 good fun game out of 10 where I dont have to fight the AI, and the person I'm playing is actually good and gives me a solid game.
Agree with most of this, sadly its why I gave up, specially the cheese formations and crapping scripting/cursor issues.
Agree with most of this, sadly its why I gave up, specially the cheese formations and crapping scripting/cursor issues.
Haha I agree to certain exstent, about the late goal conceded. I always say its cause the teams get tired etc. But Ive been leading many games by 1 or 2 goals and keeping the clean sheet is a extremly hard task at times.
Wanted to quickly share something I've started doing with MLO.
Maybe I'm a geek, but I spend way more time tinkering with my squad and searching for talent in MLO than actually playing the game
Anyway, this means of course that I have a list of players I'm scouting (favourite players list), but it is sometimes very difficult to chose between them. What I've started doing in order to help me decide is to build an offline "B Team" version of my MLO squad. This is essentially a team made up of players I'm scouting who I am considering buying. This gives me a chance to try out the players first and see how effective they are, and it also allows me to see what their overall stats will be in different positions. It's kind of fun and gives me almost another mode to play because in order to really evaluate these players I'm playing competitions in order to put them to the test. I guess you could also say they are like a youth squad except that they aren't necessarily young.
Another thing it helps with is that it frees up your favourites list in MLO because you now have those player names on your B team so you won't forget their names. This means that effectively you have a longer scout list in MLO.
I guess you could also do this in ML if you turned player development off, and then you coudl even use that team online to try them against human opponents.
I thought about doing the same thing with the B team, however I'm running an option file that has changed most players stats, and not sure how to reset to default players for a short period of time.
I also thought of switching up tactics. I'm thinking of trying a 4-4-2 with two wing forwards, no side midfielders, and a couple AMFs about 22 yards from goal. Just something different, or I thought of switching to a diamond formation to improve my possession game.
Has anyone had luck with a diamond formation, are CMs effective partially outwide instead of using SMFs? I was thinking of playing a DM, two wider CMs, an AM, and a CF/SS combo (or possibly the two WF combo I just mentioned)
4-4-2 diamonds with smf is better, though you can try to use 1 smf and 1 cmf on the diamonds, so you have options..If you use 2 cmf, your opponent is gonna pack the middle on defense and you wont be able to do anything..
the problem with SMFs for the corners of the diamond is that it will lose shape when they run down the wings, I could try to correct this by setting the attack style to defensive, but that may hurt the rest of the squad. I'll probably try some variations in training, see if I can maintain shape and possession without the SMFs.