rebelinho
Moderator
of course this worked well for hockey with only 5 players on the ice
Exactly, in the more than probable case of having more than 5 options... we'd need one of these:
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of course this worked well for hockey with only 5 players on the ice
It's not complicated for us to do, but for the game. Imagine a situation where you have a bunch of players in front of you, or even a corner or a long FK. How would that work?
Exactly, in the more than probable case of having more than 5 options... we'd need one of these:
go 0 bar rebelinho
Alright, i just played against Liverpool with 1 bar assist, and...
- 81% pass accuracy, not bad. For my 1st try it is more than I expected
- Through Ball type on basic, so the bars affect these passes. So much difference coming from the 2 bar assist that in my first pass I thought it had been a longer dribble. The power is so, but so reduced it doesn't feel the same game. Much better like this, I expect to get used to the new settings in 5 or 6 games. It feels more natural, every pass goes with the same strength regardless where you point, if you press the button for the same time. No more "assumptions from the game" that often ruined attacking plays. Like it should.
- Normal passing is pretty much the same, the direction is a bit more sensitive, nothing that relevant.
In summary, I'm sold.
lets say with R2 held down to kick up the icons, that leaves 4 buttons plus 3 bumpers, could include d-pad arrows and make it work.
No more "assumptions from the game" that often ruined attacking plays. Like it should.
You would want your options limited though, or massive confusion, as has been hilariously pointed out, would happen with so many options. So you still would have to be pretty accurate with pointing the stick towards who you want, as the range for which other players that are potential receivers would have to be not so drastically to the left or right of the direction your pressing. But, I like your idea for pre-empting who you would want to pass it to in the direction your pressing BEFORE you press the pass button. There is nothing stopping that being an option too.
I agree, and tbh, in the hockey game i mentioned, passing became too easy, hit the triangle - one timer.....all game long
Yeah, it would make passing too easy in that respect. So, you never had to worry about being accurate with the direction in the hockey game?
So... I've tried 0 bar assist and this the veredict:
- Fucking hell, this is strange! It passes directly to were I'm aiming. Always. I can't play like this... But it sure is a good way to tell the good players from the best.
- Through balls are more or less similar to 1 bar assist.
- I'm not going for this... yet. I'll play at least one ML season with 1 bar support, and then we'll see. But right now, playing like this, it's madness.
a few goals in your video are strange and it can be called glitch but most of them are okay - that`s called football, a well timed pass leading to chances. PES2013 had a long through pass glitch but in 2015 i would not call it a glitch. sometimes it`s hard to defend but it`s possible. i play with 1 bar pass assist and this is the best PES for years, better than any part on PS3 (i play PS4). a player without skills can`t beat you with just pressing triangle and running what was possible in 2013. if the pass is wrong timed, wrong paced, wrong direction and the player doesn't run right you will never create a chance that`s fact! ou have to do many things right to get a run and the defender had to do something wrong....
So... I've tried 0 bar assist and this the veredict:
- Fucking hell, this is strange! It passes directly to were I'm aiming. Always. I can't play like this... But it sure is a good way to tell the good players from the best.
- Through balls are more or less similar to 1 bar assist.
- I'm not going for this... yet. I'll play at least one ML season with 1 bar support, and then we'll see. But right now, playing like this, it's madness.
You are correct! There's a slight delay after you press a button and the action happening in the game.No, I mean the slight delay there is between you pressing the button and the action happening in the game. And his delay is much bigger than the reasonably acceptable in nowadays games. PES6 had considerably less delay than PES2015, for some reason.
On manual or 1 bar passing though, It's okay if you are able to do it plenty of times because it's your skills that made it happen and not the CPU.
I think the main difference of 1 bar assist to 0 bar assist is that the normal pass on 1 bar assist have a certain range where in if you aimed within that range, the pass will go directly on the receiver's feet. On zero bar, I think there's no such range.
There's a slight delay after you press a button and the action happening in the game. Playing on 60fps:
PES6 - It takes 2-3 frames after I press the shoot button before the power gauge is activated.
PES2015 - It takes 7-8 frames after I press the shoot button before the shot power gauge is activated.
Plus, PES2015 power gauge is slightly slower to fill. Plus, the kicking animation in PES2015 is longer and realistic.
Personally, I don't have an issue with the slight delay in PES2015 compare to PES6 but if they could make it as responsive as PES6, It will be a lot better.