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Gran Turismo 5 [PS3]

Nifty1Pound50

Insert user title here
Right, just to get everyone's competitive spirit going - here's the challenge for the week.

Practice Mode Time Trial

Track: Laguna Seca Raceway

Aim: To complete the fastest lap possible.

Car restrictions: Any car, maximum 450 PP (performance points). Tuning allowed and all aero parts/modifications/tyres allowed.

Settings restrictions: Driving assists must all be off (except for ABS which can be set to 1).

Closing date: Friday 24th February (23:59 GMT)

Your lap must be valid (i.e. no cutting corners, which would invalidate your lap anyway). There's nothing at stake here, but hopefully will give everyone a chance to practice and hone their skills in time for our first official event (maybe this weekend coming?).

Entry open to all. This is like the pre-season F1 testing.
 

IronCity

Banned
good idea Nifty. good way to work us in the interim of getting together for a race.

edit: just stepped back a page and saw fick picked the game up (again). sweet.
 

fick

Registered User
Wow! When did they sort the in-car view for standard cars? Albeit a shitty blackout, it makes it a lot better to play!

Just to set the ball rolling (and because I need the practice):

Mugen Civic Si '87
PP = 447
BHP = 218
Tyres = Racing, hard
Best Time - 1:41.830
 

Nifty1Pound50

Insert user title here
When did they sort the in-car view for standard cars? Albeit a shitty blackout, it makes it a lot better to play!

That was done in an update a while back, now. One thing you have to say for them is that they do continually roll out updates to improve the game.

The most useful update for me was when they made it possible to buy parts from the settings (i.e. tuning) screen. That saved hours.

fick said:
Mugen Civic Si '87
PP = 447
BHP = 218
Tyres = Racing, hard
Best Time - 1:41.830

I'll find something in my garage that's around 450PP and see how I do.

I was thinking that people would push the 500PP close so as to give us a good gauge at that level, though. I'm currently sitting in the pits of Laguna Seca in a down-tuned Toyota Altezza Touring Car. Just dropped the engine to 50% which brings it to 199BHP - I'll let you know my time around the track in a few minutes...

Edit: First lap round the course and clocked a 1:39.431.

Tuned the Altezza down to 452PP, simply by limiting the engine. I imagine if I added a bit of weight to drop it to 447, that would put us pretty much spot on in terms of times.

I'll be honest, I think the GT5 PP system is a real winner.

Two completely different cars, matched up based on a power/weight ratio.
 

Sminky

Registered User
I've got a headset so I'll be up for admonishing you assorted reprobates when I pick up GT5 ... a week Tuesday ... I'm skint until then.
 

Nifty1Pound50

Insert user title here
Amended the time trial to be 450 PP.

Just because.

Edit:

Car: Toyota Altezza Touring Car

PP = 447

BHP = 199

Time = 1:37.149

Can definitely get a lot more out of it, too. Need to tighten the gears up and not take the second corner like a spastic.
 

IronCity

Banned
That was done in an update a while back, now. One thing you have to say for them is that they do continually roll out updates to improve the game.

The most useful update for me was when they made it possible to buy parts from the settings (i.e. tuning) screen. That saved hours.

I'll find something in my garage that's around 450PP and see how I do.

I was thinking that people would push the 500PP close so as to give us a good gauge at that level, though. I'm currently sitting in the pits of Laguna Seca in a down-tuned Toyota Altezza Touring Car. Just dropped the engine to 50% which brings it to 199BHP - I'll let you know my time around the track in a few minutes...

Edit: First lap round the course and clocked a 1:39.431.

Tuned the Altezza down to 452PP, simply by limiting the engine. I imagine if I added a bit of weight to drop it to 447, that would put us pretty much spot on in terms of times.

I'll be honest, I think the GT5 PP system is a real winner.

Two completely different cars, matched up based on a power/weight ratio.

this is the part that scare me. my knowledge base for the game is so far away all this information. I need to learn it because there are so many cool features that I should be implementing. I am still in fast food mode instead of knowing the fine dinner menu.

@fick, tighten up the gears???? I am so blindfolded to this game's potential
 

Sminky

Registered User
All this chat of gears, you guys playing on manual, if so, fuck that. I'm strictly Automatic. A man of my advanced years has enough to be concentrating on (i.e Breathing and not pissing myself)
 

fick

Registered User
Tweaked the OAP car a bit further, changed the oil, then backed off the PP to 450. Not gained me a lot, but still getting used to the handling. Now I just need to sort the understeer & I'll get quicker.

Revised stats:

Mugen Civic Si '87
PP = 450
BHP = 210 (Down from 218)
Tyres = Racing, hard
Best Time - 1:38.889

All this chat of gears, you guys playing on manual, if so, fuck that. I'm strictly Automatic. A man of my advanced years has enough to be concentrating on (i.e Breathing and not pissing myself)

I'm an auto'er. It's all in the brakes for me.


Update: After an aero tune to release a bit more PP, allowing me to up the BHP again + some suspension/gear tweaks:

Mugen Civic Si '87
PP = 450
BHP = 216 (Up from 210)
Tyres = Racing, hard
Best Time - 1:36.905

Game on!
 
Last edited:

IronCity

Banned
oil change????? I love games that give you a 4-page manual, mostly with pretty pictures, but you need to know 20 pages.
 

Sminky

Registered User
Christ on a bike this seems quite indepth. I just want to 'aim' the thing and go (insert witty retort here) rather than be fannying around. I presume its all rather self explanatory and straight forward as opposed to needing some engineering and mechanical savvy?
 

IronCity

Banned
Christ on a bike this seems quite indepth. I just want to 'aim' the thing and go (insert witty retort here) rather than be fannying around. I presume its all rather self explanatory and straight forward as opposed to needing some engineering and mechanical savvy?

I'm with you sminky. Let me drop my coin in the slot and play. I like the fact that there are all the details but I think these can be controlled/negated in a standard format online so wouldn't have to worry about it for racing day.
 

Nifty1Pound50

Insert user title here
this is the part that scare me. my knowledge base for the game is so far away all this information. I need to learn it because there are so many cool features that I should be implementing. I am still in fast food mode instead of knowing the fine dinner menu.

OK, a few key terms.

BHP = brake horsepower.

PP = performance points.

Now, it goes without saying - the higher the BHP, the more grunt the car has and, effectively, the quicker the engine can push it along.

However, BHP isn't an ideal measure because cars vary so much in weight. A car that weighs 700kg and has a BHP of 100 and a car that weighs 1,000kg and has an equivalent BHP will be a lot different in terms of speed.

Crudely speaking, the PP indicator (which stands for performance points) gives you a pound-for-pound indication as to how good the car is. It uses a number of variables about the car, most notably the BHP and weight (but also things like downforce, location of the weight, etc) to effectively rank the car.

The idea is that it allows people with an array of different cars to find a level competitor, even if one person chooses a huge Mustang and the other chooses a tiny Vauxhall Corsa.

IronCity said:
@fick, tighten up the gears???? I am so blindfolded to this game's potential

I presume this is meant for me, not Fick?

When you have purchased a car in the GT (career) mode, you can then buy a range of additions for that car. One such addition is a customisable gearbox, meaning you can shorten/tighten the gears (quicker acceleration through them) or lengthen/widen the gears (slower acceleration but a higher top speed).

The reason I need to tighten up my gears on Laguna Seca is that as things stand, my Altezza Touring Car is set to have a higher top speed than it is reaching - therefore, I am sacrificing unnecessary acceleration for a top speed I'm not even hitting. This is where testing on tracks comes into play...

IronCity said:
oil change????? I love games that give you a 4-page manual, mostly with pretty pictures, but you need to know 20 pages.

Once a car has clocked enough miles, it needs the oil changed. Over time, your car will lose BHP as the oil gets gritty. Change the oil and you'll get your lost BHP back.

Sminky said:
I presume its all rather self explanatory and straight forward as opposed to needing some engineering and mechanical savvy?

Just to clarify - I also drive on automatic, but the fact is having your gearbox set up for acceleration or top speed is a fairly crucial modification to get the most out of your car dependent on the track.

There is an excellent help section within the tuning/settings screen. Click on whichever element you want to play with, then look for the little red help button (on the right, either top or bottom).

You can get really technical with changing the toe angle or the camber of the wheel, etc, but the more basic changes are more self-explanatory.

Adding weight to the car will slow it down, for example. Lowering the car will make it more aero-dynamic, but probably a bit trickier to handle and also less stable on uneven surfaces.

For me, the customisation of the car settings in order to eke out a few tenths of a second per lap is really rewarding. I guess others might not be so inclined. That being said, I have played so much of the GT career mode that I am now content with just trying to beat my own lap times.
 

Sminky

Registered User
@Iron, that's alright then. For a minute I was wondering whether I would have to don the virtual overalls, get the car on the jacks and say "Yeah love, your exhaust is blowing a bit there. I reckon about 60 quid all in. I'll chuck in the tracking for another 20 as you know, if you take a car to the garage with an unrelated problem the tracking is always done and charged for whether you wanted it done in the first place."

So yeah, as long its all easy to understand for a senile old fart like myself the happier I will be.
 

IronCity

Banned
I need the Nifty GT5 guide, learned more two posts above there than anything to date. better off with a bluetooth to ask him questions.

I was glad there was no lag with me dialing in from the U.S. I did notice a few number of times where I would almost crash into someone but suddenly they were not there - I went right through them.


edit: and almost forgot; gt5 has the best music, ambience of any video game I ever played (albeit I haven't played too many)
 

Nifty1Pound50

Insert user title here
I was glad there was no lag with me dialing in from the U.S. I did notice a few number of times where I would almost crash into someone but suddenly they were not there - I went right through them.

I'm glad about the lack of lag. I meant to ask last night but didn't get around to it.

People going ethereal was because I set penalties on, I think. Or it might be built-in to the online mode to stop kamikaze drivers (though don't think so).

In any case, it was not as a result of lag. If you had mildly grazed someone the contact would've been felt.

I also think my low-quality sound was as a result of me not amending the sound settings (by default, they are low quality). Might try upping it and seeing if it improves things next time (although I know if too many are using headsets at high quality, lag can be caused).

Edit: 1:36.990. Without shortening the gears, as I can't be bothered to come out of the track and have to warm the tyres up again.

Edit #2: 1:36.328. Time to beat. I reckon I can get that down a fair bit with the right gear ratio.
 

fick

Registered User
The lass is home now & we're watching Grimm, but I'll be back on in a bit...

Worst case scenario, I'm willing to tune up a car & gift it... for a suitable one in return, of course :D
 

Nifty1Pound50

Insert user title here
The lass is home now & we're watching Grimm, but I'll be back on in a bit...

Worst case scenario, I'm willing to tune up a car & gift it... for a suitable one in return, of course :D

I completely forgot about being able to send cars over to others.

Iron - if you want an example as to why you should tune your cars, do the following:

1. Pick a car in your garage.

2. Race it round a circuit and do the best lap you can (in practice mode, so it retains your times).

3. Send it to me via the game. I will tune it with a custom set gearbox and suspension and send it back to you.

4. Run that car round the same track (again, in practice mode).

5. Compare times.
 
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