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WWE SmackDown! VS RAW 2008

Haribo

Super Moderator
Those images look great. Any news on how many wrestlers can appear in the ring for ladder matches, Royal Rumbles etc?

I was told on wrestlingforum 10 was confirmed, but that was out of hope probably as I have not seen this announced anywhere. I even saw an FAQ for a THQ developer answer with confirmation there won't be 10. He left the door open on the possibility of 8 though...

Most likely still 6 mind :rolleyes:


EDIT: What the hell is Mickie James' attire? :|
 

Joel

Administrator
Staff member
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I officially can not wait to play this game!
 

Dan

Woo Woo Woo
Quality vid. They've improved the weapons system immensely. Hopefully they do release some downloadable wrestlers, cos this looks like it could be the best wrestling game since no mercy.
 

Neo

First It Giveth
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Haribo

Super Moderator
360 users can import music for entrance themes it's been confirmed, and PS3 users can go into first-person mode and look around on entrances with the six-axis.

PS3 gets the short straw :doh:
 

Dan

Woo Woo Woo
Better start downloading some wrestler's entrance music.




News on the TNA iMPACT game.

From the October issue of Game Informer:


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Spike TV's TNA Wrestling league is really starting to take off, so we're not surprised that it's getting its own game. The league's most distinguishing feature is its six-sided ring which helps speed up the action. "More ropes and turnbuckles equal more angles in which to irish-whip someone. Also it means the ropes are much tighter so guys can walk on the ropes and do lots of cool spring moves off them. "The six-sided ring gives us a lot of flexiblity to get exciting moves into the game", Midway's LA studio head Scot Lane tells us. "TNA is much more acrobatic than any league I have seen. These guys are true atheletes."

The team at Midway has been fortunate enough to get direct input from actual TNA stars. "We have met with a lot of wrestlers, but Samoa Joe and AJ Styles have been in on most meetings," says Lane. "These guys are gamers so they really understand games and they know what the real fanbase wants to see in a game. They have contributed in many areas, the nuances between U.S, Japan, Europe, and the pacing of the game, the moves they think will translate well to video games, controls, and a lot more. They have also been in many mo-cap sessions as have several other TNA wrestlers".

But all this wrestler support won't mean anthing if the game doesn't have great gameplay. Lane knows this, too: "Our primary focus is on gameplay and our goal is to have the smoothest, most responsive in the genre. We are running at 60 fps and the game already feels great. We have two of the best combat guys in the business. Mark Turmell and Sal DiVita. These guys love wrestling".

The crowd and the characters creation system are important to any wrestling game, and TNA doesn't look to dissapoint in either aspect. The team isn't eager to give away too many details about the character creation just yet, other than to say that it will be a big feature when the game is done. As for the other element, Lane adds, "We have put a lot of work into our crowd. Our goal is to create an environment - including crowd - that feels like TNA. We are focusing on making the crowds distinctive when you are in Japan, England or any of the different areas.

Lane is also pretty excited about seeing one of his favourite match types from the show. Ultimate X. Playable in the game. "Basically there are ropes around 15 feet above the ring, with a belt hanging in the middle. The first guy to climb up and get the belt wins, but it is nowhere near as easy as it sounds. I've seen these guys fall and land on their back, it looks real painful". But it sounds fun. Only you'll have to wait until next year to play Ultimate X or any of the game's other match types like King of the Mountain, tag team, and fatal four-way. Better start practising on your brother.
 

Dan

Woo Woo Woo
I'm not creating that fag-bag. :wave:


Hope we can edit all wrestler's entrance music, and not just created ones.
 

Haribo

Super Moderator
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Joel

Administrator
Staff member
360 users can import music for entrance themes it's been confirmed, and PS3 users can go into first-person mode and look around on entrances with the six-axis.

PS3 gets the short straw :doh:

That really is shit. I am very disappointed at this. I hate using the stupid generic music for CAWS, which leads me to just deleting it, 20 mkinutes after I create it.


"Mark Henry, the World's strongest man"

Who are they kidding?

To be fair, when they signed him in 1995, he had just won the World Strongest Man competition. And he went on to win it again around 2002. So he was officially The Worlds Strongest Man, however I don't think he is anymore.
 

BarnDoor

Witchfinder General
Quality vid. They've improved the weapons system immensely. Hopefully they do release some downloadable wrestlers, cos this looks like it could be the best wrestling game since no mercy.

No....of course, no. Please don't speak such wank you noncicle.
 

Cali

Sin City
First post updated. Yeah, it's like weforums one, but they've set their's out neatly, so I thought I may aswell use there format too.

This game is looking great at the moment. Custom soundtracks is awesome news, well, atleast for the 360 player's. The Extreme Rules Match is really looking better then I thought it would.
 

Neo

First It Giveth
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Scarface

The World Is Yours
Looking good so far. All i'm hoping for now is to hear of a few more moves to do through a flaming table, preferably one or two from the top of a ladder, and the ability to edit wrestlers stats and change the brand they represent in the edit mode.
 

Cali

Sin City
According to an IGN member, the demo is supposedly released today or tommorow. Cannot see it happening, mind.

Anyone seen the new RKO ? Looks fantastic (Click). As does this RKO, when Taker just looks as if he feels no pain, and sits up, basically "no-selling" the RKO (I think it's called rampage, or something like that - Click).

Now for today's countdown superstar, Candice Michelle:



Again, what's with her attire ? Never seen her wear that one, personally. Also, no attributes for her yet as IGN hasn't posted any yet.
 
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