Schitzophonic
Registered User
You just need to have a look through. Quite often it's that the ATT/DEF awareness in the top right of the player edit screen has blank numbers. Just fix that then hit accept and try re-opening.
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Sorry, but I have to pass on this one. I have never imported teams in the editor.
I just import/export players from other makers that help me with my classic file. Or when I want to create real players in the ML Deafult & ML Youth Teams as they can't be edited in the IG editor.
You can open one save in the editor, right click and "Export all players in team" - save them into a folder (on your desktop or something)
Then go back to your main save, make sure the amount of fake players you'd like to replace matches up with the number of players you've exported, right click and "import all players from" and locate your .player files. Simple as that.
Just make sure you make a note of any in game players and delete them from the folder you've created to avoid making duplicates. Then you can edit the team name, unlink kits etc. in the editor before making the kits in game like you usually would. It's not as difficult as it sounds!
Maybe i missed it but did someone also post the sleevebadge positions?
The default position is 10... for the adidas kits must be 8 and for the others could be 6...
|_.o._|
on the subject of j-league, im editing the yokohama f marinos kits right now as we speak, what i need to know is when editing the chest number, S-X-Y, which moves it up and down and which moves it left right ? X = up and down Y = left and right ?